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Real-time visualisation is an emerging tool in architectural practice. Through the use of software such as Unreal Engine, architects can produce project flythroughs, rendering, interactive apps and VR experiences to support design and its communication. Real-time visualisation affords minimal setup, reducing the time and cost associated with the use of dedicated 3D visualisers. Importantly, it enables architectural experimentation throughout the design process, from concept development through to construction.
During this microcredential you’ll learn the fundamentals of Unreal Engine, using the software to leverage existing digital models to produce visualisations alongside design changes.
You’ll also create your own 3D model and use it to study the effects of lighting and materials, cinematic cameras and movement through space, and interaction as they relate to architectural real time visualisation.
This microcredential has been designed to equip participants with:
This microcredential aligns with the 3 credit point subject, Real-time Visualisation for Architectural Design (80117) in the Master of Technology. This microcredential may qualify for recognition of prior learning at this and other institutions.
This microcredential is suitable for professionals and academics who wish to better understand, develop and communicate their design through contemporary software, thereby expanding their capacity for visual media production. These skills are relevant to fields that provide spatial design services such as architecture, landscape and interior design.
Full price: $2,500 (GST-free)*
Special price: $1,500 (GST-free)
To help you build future-focused skills during COVID-19, this course is currently offered at a reduced rate of $1,500 (full price $2,500).
*Price subject to change. Please check price at time of purchase.
Course content is split across three key areas of study:
Face to Face learning through the use of digital tools
By producing your own RTV model, you’ll learn how to:
Assessment will be pass/fail.
Learn about the digital tools that facilitate the design of urban processes in the built environment. [16 days, avg 4 hrs/day]
Learn to represent and understand architectural design by producing a real-time visualisation model. [16 days, avg 4 hrs/day]
Use 1:1 prototyping to design feedback loops between computational design and robotic fabrication. [16 days, avg 4 hrs/day]
Combine imaging software and video with urban-sourced qualitative data to design future cities. [16 days, avg 4 hrs/day]
Learn fundamental principles and project applications of architectural lighting design. [16 days, avg 4 hrs/day]
Use digital modelling, structural analysis and robotic fabrication to explore complex geometries. [16 days, avg 4 hrs/day]
Access and manipulate open GIS data sources for architectural, engineering and construction projects. [16 days, avg 4 hrs/day]
Explore the practical applications and integration of drones in architecture projects. [16 days, avg 4 hrs/day]
Create and navigate virtual reality environments to provide new insights into architectural design. [16 days, avg 4 hrs/day]
Create parametric designs for environmental and structural optimisation of architectural form. [16 days, avg 4 hrs/day]