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Real-time Visualisation for Architectural Design

Explore and represent architectural and spatial design from both cinematic and human perspectives via contemporary visualisation software, Unreal Engine.


About this microcredential

Real-time visualisation is an emerging tool in architectural practice. Through the use of software such as Unreal Engine, architects can produce project flythroughs, rendering, interactive apps and VR experiences to support design and its communication. Real-time visualisation affords minimal setup, reducing the time and cost associated with the use of dedicated 3D visualisers. Importantly, it enables architectural experimentation throughout the design process, from concept development through to construction.

During this microcredential you’ll learn the fundamentals of Unreal Engine, using the software to leverage existing digital models to produce visualisations alongside design changes.

You’ll also create your own 3D model and use it to study the effects of lighting and materials, cinematic cameras and movement through space, and interaction as they relate to architectural real time visualisation.

Key benefits of this microcredential

This microcredential has been designed to equip participants with:

  • Knowledge and expertise in innovative and emerging digital tools
  • Relevant skills in the application of these tools within the design field allowing for their use in various parts of industry-based projects.

This microcredential aligns with the 3 credit point subject, Real-time Visualisation for Architectural Design (80117) in the Master of Technology. This microcredential may qualify for recognition of prior learning at this and other institutions.

Who should do this microcredential?

This microcredential is suitable for professionals and academics who wish to better understand, develop and communicate their design through contemporary software, thereby expanding their capacity for visual media production. These skills are relevant to fields that provide spatial design services such as architecture, landscape and interior design.


Full price: $2,500 (GST-free)*

Special price: $1,500 (GST-free)

To help you build future-focused skills during COVID-19, this course is currently offered at a reduced rate of $1,500 (full price $2,500).

*Price subject to change. Please check price at time of purchase. 

Enrolment conditions

COVID-19 response 

Additional course information

Course outline

Course content is split across three key areas of study: 

  • Form - You will learn to translate your digital model into a series of assets in preparation for visualisation. To do so, you’ll build optimisation skills and learn how to break your architectural design down into discrete components. 
  • Character - Next, you’ll use Unreal Engine’s lighting engine and material editor to create an environment or ‘scene’ from your assets. You will also work through the post-processing steps to give character to your scene as a whole.   
  • Curation - The last part of the course will focus on exhibiting the model you’ve produced using screenshots and videos. You will gain a fundamental understanding of framing views, photographic composition,  cinemagraphic camera work and video editing. You will also see the potential for creating interactive elements and animation, giving you the skills to create live and responsive models. 

Course delivery

Face to Face learning through the use of digital tools

Course learning objectives

By producing your own RTV model, you’ll learn how to:

  • View and navigate design through simulated human locomotion 
  • Explore the effects of light and shadow on an architectural design throughout the year 
  • Produce and assign materials to provide visual properties to geometry 
  • Illustrate scale through use of 1:1 proxies of real-world objects 
  • Frame views and space through cinematic techniques 
  • Edit motion video to tell an effective story 
  • Enable users to engage with the design process via interactive elements. 
  • Participants will be eligible to participate in the microcredential - Advanced Virtual Reality for Architectural Design.


Assessment will be pass/fail.

  • In order to pass the course, participants must have full attendance and complete all submission requirements as per the assessment criteria stated in the subject outline.

On-campus and onsite course logistics


  • Morning and afternoon tea will be provided.

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